https://bugs.winehq.org/show_bug.cgi?id=40965
--- Comment #11 from Henri Verbeet hverbeet@gmail.com --- (In reply to fjfrackiewicz from comment #9)
So the issue in the screenshots goes beyond just missing optional formats, then? Asking more out of curiosity than anything else :)
It's hard to tell what the issue is. As for those formats, DF16 is used for depth texturing and ATOC is related to multisampling. If you're curious, there's some documentation about those formats on the websites of the various GPU vendors, although it's not always obvious to find. The most complete overview for the various formats is probably http://aras-p.info/texts/D3D9GPUHacks.html