http://bugs.winehq.org/show_bug.cgi?id=16559
--- Comment #6 from John Haywards normandy@web.de 2009-01-05 12:53:40 --- Ahh, Okay, I knew theere is some error:
repeating: --- fixme:d3d_draw:drawStridedSlow >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glEnd and previous calls @ drawprim.c / 507 ---
and: --- fixme:d3d_texture:basetexture_bind >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glBindTexture @ basetexture.c / 231 ---