http://bugs.winehq.org/show_bug.cgi?id=25386
Summary: Poker Night: random long delays between turns and conversations Product: Wine Version: 1.3.5 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: VincentBeers@gmail.com
Game is from TellTale Games by the name of Poker Night at the Inventory.
Basically, the problem I have is that sometimes, between turns, the game will have long delays in which nothing seems to happen (ie the application hangs). It takes much, much longer than usual to load or interpret a resource than it should take (or so I assume).
A bigger problem is that these delays are much longer when starting up the game or any significant screen changes. It can take more than a minute longer to load the game or any specific areas than it would in Windows.
The terminal isn't spewing out anything during these loading periods, so attached is all terminal output generated by the app, even outside of these hanging bits. Steam output may be mixed in too.
Notes: Unfortunately, this game is not available for free, however, it is available for fairly cheap (5 euros) for those willing to try. I think some other TellTale games (and free demos) have the same issue however (they all run on the same engine, though all of them have some minor differences, improvements, etc.).
Using the Steam version, but I'm sure the non-Steam version has the same issue (though I couldn't test as Wine 1.3.7 wouldn't load the game for me). The game works in 1.3.8, though with loading problems.
Another note is that I am playing the game on a FAT32 partition. This may affect performance, but I do not expect it to take this much longer, thus it would still be a bug.