https://bugs.winehq.org/show_bug.cgi?id=10209
--- Comment #23 from Austin English austinenglish@gmail.com --- (In reply to Andrey Gusev from comment #22)
Created attachment 46325 [details] log+backtrace on 1.7.4
Issue is repeating with
=>0 0x7b83b2d2 RaiseException+0x62(code=<couldn't compute location>, flags=<couldn't compute location>, nbargs=<couldn't compute location>, args=<couldn't compute location>) [/wine-1.7.4/dlls/kernel32/except.c:85] in kernel32 (0x0146e2f8)
should be reopened.
No, it would be a new bug.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
that's bug 24417