http://bugs.winehq.org/show_bug.cgi?id=14920
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |1.0.0
--- Comment #10 from Dmitry Timoshkov dmitry@codeweavers.com 2008-08-20 22:17:12 --- (In reply to comment #7)
Yes, the crash log is the end result of wine being compiled after that ./configure run. I'm not even sure why Wine is trying to load OpenGL, it shouldn't be needed for Jezzball which was a 2D 90s game (http://www.theblog.ca/wp-content/uploads/2006/06/jezzball.jpg).
Wine uses OpenGL for its ddraw implementation. Probably help from one of our ddraw/d3d/opengl hackers is needed to figure out the problem.