http://bugs.winehq.org/show_bug.cgi?id=19334
Summary: Call of Juarez: Bound in Blood shader problem Product: Wine Version: 1.1.16 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: andras@csevego.net
Created an attachment (id=22391) --> (http://bugs.winehq.org/attachment.cgi?id=22391) screenshot of the problem
As the attached screenshots shows, if you look up (when you see the sky), then look down, then a shader stuck on the screen, and you can see only the particles on it (on that part of the screen). The game (geometry, other shaders) can be viewable of the part of the screen, which haven't displayed sky yet. If you mess the whole screen, then go back to main menu, and start a new game, doesn't fix the problem. Only comlete game restart fixes it.
Only this repeats in console: fixme:d3d:IWineD3DEventQueryImpl_GetData Wrong thread, reporting GPU idle.