http://bugs.winehq.org/show_bug.cgi?id=18608
--- Comment #7 from W3ird_N3rd mailme667@yahoo.co.uk 2009-09-17 14:31:02 --- Created an attachment (id=23637) --> (http://bugs.winehq.org/attachment.cgi?id=23637) Patch for textureformats 19-64-70
Based on comment #36 from bug #16559 I made a complete textureformats 19-64-70 patch and tried to run Trickstyle with that, with D3DPTEXTURECAPS_TRANSPARENCY enabled again. It didn't really work, but the error has changed. Before I got a load of ddraw errors followed by an Unhandled page fault/exception, this time I get *no* errors followed by "*** glibc detected *** /media/sdb1/Games/TrickStyle/TS_D3D.exe: malloc(): memory corruption: 0x7db0cb58 ***".
According to some forum, it is possible wine or the program is writing beyond the end of an allocated memory block. I don't know if that's the case. I can't be 100% sure the patch is correct so the problem could be in there. Any help is appreciated.