http://bugs.winehq.org/show_bug.cgi?id=27097
Summary: Metal Assault: Game crashes on start Product: Wine Version: 1.3.19 Platform: x86 URL: http://www.gamershell.com/news_116230.html OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Install the game, then install native quartz/devenum to workaround bug 27096. Start the game, but get a crash:
fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x33da3c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33dc7c,0x00000000), stub! err:ddraw:ddraw7_QueryInterface (0x1802e3b0) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble! err:ddraw:ddraw7_QueryInterface (0x1802e3b0) You may want to contact wine-devel for help err:ddraw:ddraw7_QueryInterface (0x1802e3b0)->({aca12120-3356-11d1-8fcf-00c04fc29b4e}, 0x17f33608): No interface found err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111 err:ole:CoGetClassObject no class object {da4e3da0-d07d-11d0-bd50-00a0c911ce86} could be created for context 0x1 fixme:dbghelp:elf_search_auxv can't find symbol in module