https://bugs.winehq.org/show_bug.cgi?id=42696
Dr. Wes Snyder V wessnyder@comcast.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wessnyder@comcast.net
--- Comment #20 from Dr. Wes Snyder V wessnyder@comcast.net --- Install mdac27 and that will get it past that. It did for me on NeverWinter. I also had to change from XP to Windows 7. However, as with STO, DirectX9 is gone. I did a winedebug trace on d3d_shader:
fixme:d3d11:shdr_handler Unhandled chunk "RDEF". fixme:d3d11:shdr_handler Unhandled chunk "STAT". fixme:d3d11:shdr_handler Unhandled chunk "XHSH". trace:d3d_shader:wined3d_shader_create_vs device 0x10930348, desc 0x33e1bc, parent 0x15c7f1e0, parent_ops 0x7e143a5c, shader 0x15c7f1f4. trace:d3d_shader:shader_init byte_code 0x25b552c, byte_code_size 0xc34, format 0x1, max_version 0x5. trace:d3d_shader:shader_set_function shader 0x15c7f300, float_const_count 256, type 0x1, max_version 5. trace:d3d_shader:shader_sm4_init Version: 0x00010040. trace:d3d_shader:shader_sm4_init Token count: 781. trace:d3d_shader:shader_trace_init Parsing 0x15c7feb0. fixme:d3d_shader:shader_sm4_read_shader_data Unhandled shader data type 0x2. warn:d3d_shader:shader_trace_init Skipping unrecognized instruction. fixme:d3d_shader:shader_sm4_read_shader_data Unhandled shader data type 0x2. warn:d3d_shader:shader_trace_init Skipping unrecognized instruction. fixme:d3d_shader:shader_sm4_read_shader_data Unhandled shader data type 0x2. warn:d3d_shader:shader_trace_init Skipping unrecognized instruction. fixme:d3d_shader:shader_sm4_read_shader_data Unhandled shader data type 0x2. warn:d3d_shader:shader_trace_init Skipping unrecognized instruction. trace:d3d_shader:shader_trace_init vs_4_0 trace:d3d_shader:shader_trace_init <unrecognized instruction> trace:d3d_shader:shader_trace_init dcl_constantBuffer cb[1][8], immediateIndexed trace:d3d_shader:shader_trace_init dcl_constantBuffer cb[2][4], immediateIndexed trace:d3d_shader:shader_trace_init dcl_input v[0] trace:d3d_shader:shader_trace_init dcl_input v[1].xy trace:d3d_shader:shader_trace_init dcl_output_siv o[0], SV_Position trace:d3d_shader:shader_trace_init dcl_output o[1].xy trace:d3d_shader:shader_trace_init dcl_output o[2] trace:d3d_shader:shader_trace_init dcl_output o[3] trace:d3d_shader:shader_trace_init dcl_output o[4] trace:d3d_shader:shader_trace_init dcl_temps 2 trace:d3d_shader:shader_trace_init mul r[0], v[0].y, cb[2][1] trace:d3d_shader:shader_trace_init mad r[0], cb[2][0], v[0].x, r[0] trace:d3d_shader:shader_trace_init mad r[0], cb[2][2], v[0].z, r[0] trace:d3d_shader:shader_trace_init mad r[0], cb[2][3], v[0].w, r[0] trace:d3d_shader:shader_trace_init mul r[1], r[0].y, cb[1][1] trace:d3d_shader:shader_trace_init mad r[1], cb[1][0], r[0].x, r[1] trace:d3d_shader:shader_trace_init mad r[1], cb[1][2], r[0].z, r[1] trace:d3d_shader:shader_trace_init mad r[0], cb[1][3], r[0].w, r[1] trace:d3d_shader:shader_trace_init mul r[1], r[0].y, cb[1][5] trace:d3d_shader:shader_trace_init mad r[1], cb[1][4], r[0].x, r[1] trace:d3d_shader:shader_trace_init mad r[1], cb[1][6], r[0].z, r[1] trace:d3d_shader:shader_trace_init mad o[0], cb[1][7], r[0].w, r[1] trace:d3d_shader:shader_trace_init mov o[1].xy, v[1].xyxx trace:d3d_shader:shader_trace_init mov o[2], l(0.00000000e+00, 0.00000000e+00, 0.00000000e+00, 0.00000000e+00) trace:d3d_shader:shader_trace_init mov o[3], l(1.00000000e+00, 5.00000000e-01, 5.00000000e-01, 1.00000000e+00) trace:d3d_shader:shader_trace_init mov o[4], l(1.00000000e+00, 5.00000000e-01, 5.00000000e-01, 1.00000000e+00) trace:d3d_shader:shader_trace_init ret trace:d3d_shader:shader_trace_init <unrecognized instruction> trace:d3d_shader:shader_trace_init <unrecognized instruction> trace:d3d_shader:shader_trace_init <unrecognized instruction> fixme:d3d_shader:shader_sm4_read_shader_data Unhandled shader data type 0x2. warn:d3d_shader:shader_get_registers_used Encountered unrecognised or invalid instruction. warn:d3d_shader:shader_init Failed to set function, hr 0x8876086c. warn:d3d_shader:wined3d_shader_create_vs Failed to initialize vertex shader, hr 0x8876086c.
Should I create a bug for NeverWinter, or just reference this one?