https://bugs.winehq.org/show_bug.cgi?id=49722
Bug ID: 49722 Summary: Space Empires V can't load certain images (.bmp) with built-in d3dxof.dll Product: Wine Version: 5.15 Hardware: x86 URL: https://www.fileplanet.com/archive/p-742/Space-Empires -V-Demo OS: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: directx-d3dxof Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 67985 --> https://bugs.winehq.org/attachment.cgi?id=67985 +d3dxof,+d3dxof_parsing log (uncompressed 8.5M)
Some planet textures are not loaded correctly in Space Empires V. Reproducible in the demo and the Steam version as well. https://store.steampowered.com/app/1690/Space_Empires_V/
The game displays an in-game window when such a file is about to load: 'File Missing - Could not load file: c:\program files\strategy first\malfador machinations\space empires v demo\pictures\models\ing_01.bmp'
followed by
'Could not load file: c:\program files\strategy first\malfador machinations\space empires v demo\pictures\models\p01.bmp'
As a result, some planets are displayed without textures.
Note, the actual files that the game is trying to load are 'ring_01.bmp' and 'RP01.bmp' and they do exist in the given directory, but the first character of the filename is truncated by Wine for some reason.
Native d3dxof.dll is a workaround.
https://www.fileplanet.com/archive/p-742/Space-Empires-V-Demo se5demo_v125.exe md5sum: 167d81172c365f33816c5cb140f162dc