https://bugs.winehq.org/show_bug.cgi?id=52774
Henry Wertz [email protected] changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected]
--- Comment #7 from Henry Wertz [email protected] --- If you want a free game that exibits this issue, Indigo Park shows the same error (the assertion is at line 764 instead but still in D3D11Device.cpp). I was running it with -d3d12 flag (and using vkd3d built into Proton) by default, but I wondered "Hmm, I wonder what happens if I run it with PROTON_USE_WINED3D=1" and I get a splash screen then crash box with the Assertion failed: CanFormatBeDisplayed(this, CandidateFormat) in it.
For that matter with it's default use of dx11 (using dxvk) you get to the main menu but when it goes to play the intro video it just shows a white screen and no audio (it shows the video with -d3d12 flag), so it could be doing questionable things with texture formats or whatever in general.