http://bugs.winehq.org/show_bug.cgi?id=18401
Gerry trick@icculus.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |trick@icculus.org
--- Comment #9 from Gerry trick@icculus.org 2009-06-23 15:36:50 --- I think I've got the same bug here after upgrading to wine 1.1.24 from 1.1.22 (which worked). In Trackmania United Forever, cars are now transparent. In the console, this line is repeated endlessly:
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4221
This is with a Geforce 6800 GS.