https://bugs.winehq.org/show_bug.cgi?id=42584
--- Comment #9 from Kirurgs edzis@inbox.lv --- No, I have not, as I have fully functioning LOL installation.
I did not mention previously, but I have copied installation from *working* computer (namely Phenom) to Ryzen system, but that did not get anything further.
I have tried standard mesa, mesa-git and in addition to that I have tried all that on ArchLinux as well.
Lately, I see more "err:seh:setup_exception_record stack overflow 832 bytes in thread 0087 eip f73dd8f0 esp 027e0ff0 stack 0x27e0000-0x27e1000-0x28e0000" type of errors right after game shows login screen and before animation appears. When I turn off CSMT and wine-nine, it's more likely that I get the "err:ntdll:RtlpWaitForCriticalSection section 0x870060 "heap.c: HEAP.critSection" wait timed out in thread 005c, blocked by 007e, retrying (60 sec)".