https://bugs.winehq.org/show_bug.cgi?id=57733
Bug ID: 57733 Summary: MMH7Editor is not started Product: Wine Version: 10.0-rc6 Hardware: x86-64 OS: MacOS Status: UNCONFIRMED Severity: normal Priority: P2 Component: mscoree Assignee: wine-bugs@winehq.org Reporter: isakov-sl@bk.ru
0024:fixme:seh:WerRegisterRuntimeExceptionModule (L"C:\windows\Microsoft.NET\Framework64\v4.0.30319\mscordacwks.dll", 00006FFFF5CB0000) stub 0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0024:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub 0024:fixme:advapi:ReportEventW (00000000CAFE4242,0x0001,0x0000,0x000003ff,0000000000000000,0x0001,0x00000000,000000000065DF70,0000000000000000): stub 0024:err:eventlog:ReportEventW L"Application: MMH7Editor-Win64-Shipping.exe\n" 0024:err:eventlog:ReportEventW L"Framework Version: v4.0.30319\n" 0024:err:eventlog:ReportEventW L"Description: The process was terminated due to an internal error in the .NET Runtime at IP 00006FFFF5CB5591 (00006FFFF5CB0000) with exit code 80131506.\n"
This is map editor for the game Heroes of Might and Magic 7. It is based on unreal engine editor. Worked in Windows 10 but I want it in Wine under macOS. The game works fine in Wine. The problem is with the map editor. What I missed?