https://bugs.winehq.org/show_bug.cgi?id=54385
Bug ID: 54385 Summary: Gray Matter crashes on launch Product: vkd3d Version: 1.6 Hardware: x86-64 OS: Linux Status: NEW Severity: minor Priority: P2 Component: hlsl Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
0418:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 0418:err:d3dcompiler:D3DCompile2 Shader log: 0418:err:d3dcompiler:D3DCompile2 <anonymous>:9:26: E5000: syntax error, unexpected KW_SAMPLER_STATE 0418:err:d3dcompiler:D3DCompile2 0418:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x2. 0418:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5. 0418:err:d3dcompiler:D3DCompile2 Shader log: 0418:err:d3dcompiler:D3DCompile2 lighting.inc:1:1: W4300: Redefinition of SKINNING. 0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not yet implemented feature: Uniform initializer. 0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not yet implemented feature: Uniform initializer. 0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not yet implemented feature: Uniform initializer. 0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not yet implemented feature: Uniform initializer. 0418:err:d3dcompiler:D3DCompile2 <anonymous>: E5017: Aborting due to not yet implemented feature: Uniform initializer. 0418:err:d3dcompiler:D3DCompile2 <anonymous>:45:49: E5005: Function "reflect" is not defined.
1.6-73-g653cc02f