http://bugs.winehq.org/show_bug.cgi?id=15559
--- Comment #94 from Dan Farina drfarina@gmail.com 2008-12-30 00:06:34 --- (In reply to comment #83)
(In reply to comment #81)
One wonders how such a tiny patch about computing a 10ms fragment length can have that dramatic impact.
I can also attest that the patch you linked to (http://www.winehq.org/pipermail/wine-patches/2008-December/065755.html) has completely solved crackling sound and slow video replay issues in Dawn of War: Soulstorm.
I applied the patch to bd25af9dba280e3d80f3080140f2f5ab2cd0dfb3, which exhibited all the usual symptoms of this bug.
Fixed as of ce06de420874b9983324508f8257a580fee341ca for Dawn of War: Soulstorm