http://bugs.winehq.org/show_bug.cgi?id=2178
ns03ja@brocku.ca changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ns03ja@brocku.ca
------- Additional Comments From ns03ja@brocku.ca 2007-10-02 21:30 ------- As of today's git, this seems to be much closer than before. The progress bar shows up correctly as it's loading, and the rendering appears to be more or less correct, with 3 caveats:
- The intro part before you actually do anything appears to have all of the colours inverted (I'm not sure if that's correct or not), but once you start a game, the colours appear to be fine
- The actual "content" area is a widescreen format (with black bars on the top and bottom), but the bottom bar is a mirror of part of the actual content area instead of being black
- The mouse cursor is still visible while playing
I was using virtual desktop mode, GLSL rather than ARB and a Geforce 6600 with the 9746 drivers.