http://bugs.winehq.org/show_bug.cgi?id=19777
Summary: Ad Astra game runs very slow glBlitFramebuffer Product: Wine Version: 1.1.26 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: critical Priority: P3 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: chrisyate+wine@gmail.com CC: chrisyate+wine@gmail.com
Ad Astra is a free space flight sim available at www.a-astra.com.
The game runs (as in starts) successfully, with a clean .wine prefix folder.
However once it enters 3D mode the disk starts to grind, wine spits out lots of fixmes and the program runs slowly with fps around 3, max maybe 5. The following is output, over and over until you stop the game.
<quote> fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glBlitFramebuffer() @ device.c / 6532 fixme:d3d:state_ckeyblend Render state WINED3DRS_COLORKEYBLENDENABLE not implemented yet (repeated 6 times)... </quote>
My System is Athlon XP2400+, a NVidia 6200 clone (the Zotac with 256Mb), 1.5Gb ram. Unfortunately I can't confirm whether it would work on my machine if I was running Windows natively. Any other info, please ask.