http://bugs.winehq.org/show_bug.cgi?id=23837
--- Comment #10 from Anastasius Focht focht@gmx.net 2010-08-28 05:33:45 CDT --- Hello,
there is nothing unusual to see. There are a lot of non-API (internal) calls and one of them dereferences a NULL pointer (c++ class instance member?), leading to crash. That "T2M2.mfx" module, where the crash occurs, seems to be related to the "ONU sound engine", part of Multimedia Fusion 2.
Could you play a bit with Wine sound config settings (winecfg), selecting different output backends, hardware vs. emulation ... and see if it makes any difference?
Regards