https://bugs.winehq.org/show_bug.cgi?id=57801
--- Comment #2 from Tobias (:Tobbi) Markus tobbi.bugs@googlemail.com --- (In reply to Maotong Zhang from comment #1)
Created attachment 78021 [details] test-app
wine-10.0 Use the command wine MarbleMarcher.exe inside the /drive_c/MMCEwin64/ folder of the container There will be no problems or errors in the test, and it can be run.
I copied the MMCEwin64 directory into my /drive_c/ directory and was facing the same issue.
Can provide logs to view issues
Do you mean that I should provide logs or that you will provide logs for whatever reason?
In any case: The issue remains. I'm assuming it's dependent on the host OS and the shader compiles fine on your system.