https://bugs.winehq.org/show_bug.cgi?id=52391
Rémi Bernon rbernon@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |rbernon@codeweavers.com
--- Comment #4 from Rémi Bernon rbernon@codeweavers.com --- The problem is likely that the game uses WMA/XMA audio, and the Win32 port of FAudio uses Media Foundation WMA decoder transform for that. Wine's Media Foundation doesn't currently implement any decoder transform.