http://bugs.winehq.org/show_bug.cgi?id=17818
Gwenaelle gwenaelle.brosseau@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gwenaelle.brosseau@gmail.co | |m
--- Comment #63 from Gwenaelle gwenaelle.brosseau@gmail.com 2010-01-09 03:11:07 --- Hello
I have this config : Snow Leopard 10.6.2 iMac Core i5 ATI Radeon HD 4850 wine-1.1.35
The same bug (no EULA) with the repeating outputs :
(GLSL activated) fixme:d3d_surface:surface_load_ds_location (0x1c6148) Not supported with fixed up depth stencil fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4347
GLSL disabled : fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ drawprim.c / 49