https://bugs.winehq.org/show_bug.cgi?id=47229
--- Comment #16 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Paul Gofman from comment #14)
Created attachment 69101 [details] partially implement d3d9 shader validation
I am attaching a saner version of the fix and hoping to send something like that upstream after the code freeze.
The patch fixes the crash in The Void for me as well. I tried the patch with other games and noticed that quite a few games have various graphical glitches with it. I guess it's not the final version of the patch, right?