http://bugs.winehq.org/show_bug.cgi?id=30639
--- Comment #29 from Erich Hoover ehoover@mines.edu 2012-08-14 20:56:38 CDT --- (In reply to comment #26)
No. The resampler is just too resourse-intensive for some games. ...
Ok, well I'm not excessively familiar with DirectSound - but based on reading some of your patch comments I tracked down a document describing how DS uses different samplers: http://msdn.microsoft.com/en-us/library/windows/hardware/ff537758%28v=vs.85%...
As this is not my area of expertise I'll bow out at this point, but if you need any testing then I'd be happy to help.