https://bugs.winehq.org/show_bug.cgi?id=38636
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |focht@gmx.net Resolution|--- |DUPLICATE Summary|Golang programs hang |Golang programs hang when | |using time.Sleep() and | |time.Now() (KSYSTEM_TIME | |members in | |KUSER_SHARED_DATA are not | |updated)
--- Comment #6 from Anastasius Focht focht@gmx.net --- Hello folks,
since you already mentioned bug 38272 in comment #1 the chance was pretty much 100% of being an exact dupe.
Please refrain from creating alternate discussion thread here, bypassing existing tickets/discussion threads. This leads to fragmentation = harmful.
Resolving this as dupe of bug 38272 ("binaries produced by Go 1.4+ compiler hang when using time.Sleep() and time.Now() (KSYSTEM_TIME members in KUSER_SHARED_DATA are not updated)").
Bug 29168 is the one that collects all kinds of apps/games ("Multiple games and applications need realtime updates to KSYSTEM_TIME members in KUSER_SHARED_DATA (Star Wars: The Old Republic game client, GO 1.4+ runtime)").
Regards
*** This bug has been marked as a duplicate of bug 38272 ***