https://bugs.winehq.org/show_bug.cgi?id=23127
--- Comment #12 from Austin English austinenglish@gmail.com --- (In reply to Mark from comment #11)
Specs: Linux Mint 17 xfce edition ; ATI radeon 6850 and fglrx driver 2.13.250-1 Mass effect 2 v1.02 ( NO Steam download) Same issue in wine 1.6.2 to 1.7.25 both tests with virtual desktop active or inactive ...
Despite being indicated that this title would work properly ... It simply crashes at the start ... Still after crash the audio procedes perfectly
err:d3d:wined3d_debug_callback 0x1bb89880: "glPointSize parameter <size> has an invalid value 'nan': must be greater than 0.000000 (GL_INVALID_VALUE)". err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1565 fixme:win:EnumDisplayDevicesW ((null),0,0x18fddc8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x18fdb68,0x00000000), stub! err:d3d:wined3d_debug_callback 0x21ca9060: "glPointSize parameter <size> has an invalid value 'nan': must be greater than 0.000000 (GL_INVALID_VALUE)". err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1565 Terminated
You're experiencing a different bug.