https://bugs.winehq.org/show_bug.cgi?id=39347
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|World of Warships |World of Warships |0.4.x/0.5.x: incorrect |0.4.x/0.5.x: incorrect |water surface height |water surface height |calculated for unknown |calculated for unknown |reasons, causing ships to |reasons, causing ships to |appear floating in the air |appear floating in the air | |(with GLSL shader backend)
--- Comment #4 from Anastasius Focht focht@gmx.net --- Hello Stefan,
--- quote --- I never see the bug with ARB, only GLSL, and I never saw it with all native Windows libs so far --- quote ---
It seems your assessment is correct. I disabled GLSL via registry (= use ARB) and played 15 games straight away without problems. Re-enabled GLSL shader backend and encountered the bug in the first game.
Refining summary accordingly.
Regards