https://bugs.winehq.org/show_bug.cgi?id=39057
--- Comment #41 from gamiljydcome@gmail.com ---
I think this is likely not related to IVB. This game uses excessive number of HLSL shader constants (there was a discussion of this also in this bug comments above):
warn:d3d_shader:shader_record_register_usage Shader using float constant 771 which is not supported.
I've reported this bug? (sort of not be i think). Please see https://bugs.winehq.org/show_bug.cgi?id=39578
The big float constants warning shows in BattleRaper2 trace log too such as c771,c890 etc, but it's tested ok as you know.