http://bugs.winehq.org/show_bug.cgi?id=23489
Summary: Buccaneer: quits silently when entering the Tavern Product: Wine Version: 1.2-rc6 Platform: x86 URL: http://www.bigdownload.com/games/buccaneer-the-pursuit -of-infamy/pc/buccaneer-the-pursuit-of-infamy-demo/ OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: comctl32 AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=29317) --> (http://bugs.winehq.org/attachment.cgi?id=29317) console log
The game Buccaneer: The Pursuit of Infamy will quit silently (without a crash dialogue or anything) when you enter the Tavern after returning from a mission. The Tavern is the place where players can save their actual progress in the game. Interestingly the game never crashes if you enter the Tavern BEFORE a mission (I mean right after starting a new game).
You can check out the issue using the demo (122 Mb download size), link added to URL.
How to reproduce the bug in the demo: 1. Install the demo and start it by T3D.exe. The game will notify you about the latest update, you can install it, the game will restart after updating. 2. Start a new single-player game, select an available mission in 'Chart Room', 'Set Sail'. 3. You can complete the mission if you like it or simply turn your ship back, and leave the mission area. You will be returned to your home port (Cutlass Bay). 4. Back in the port click on 'The Tavern' >> the game will quit unexpectedly.
After some fiddling it turned out that installing native comctl32 components via winetricks solves the problem.
A standard console log (attached) doesn't reveal too much information, I guess. Any winedebug I should pass to narrow the problem?