http://bugs.winehq.org/show_bug.cgi?id=23837
--- Comment #8 from Anastasius Focht focht@gmx.net 2010-08-25 02:43:23 --- Hello,
ok you are right, the "stdrt.exe" process belongs to this "Clickteam multimedia fusion runtime" and is dynamically unpacked into temp folder from main executable and deleted when the game ends.
--- snip --- 0009:Call KERNEL32.CreateFileA(00417240 "C:\Program Files\The Spirit Engine 2\The Spirit Engine 2.exe",80000000,00000001,00000000,00000003,00000080,00000000) ret=00401e64 0009:Ret KERNEL32.CreateFileA() retval=00000034 ret=00401e64 ... 0009:Call KERNEL32.SetFilePointer(00000034,00017000,00000000,00000000) ret=00401fb4 0009:Ret KERNEL32.SetFilePointer() retval=00017000 ret=00401fb4 0009:Call KERNEL32.ReadFile(00000034,0032fa50,00000020,0032fa24,00000000) ret=00401ead 0009:Ret KERNEL32.ReadFile() retval=00000001 ret=00401ead ... 0009:Call KERNEL32.CreateFileA(0032fb74 "C:\users\focht\Temp\mrt1908.tmp\stdrt.exe",c0000000,00000000,00000000,00000002,00000080,00000000) ret=00401e8d 0009:Ret KERNEL32.CreateFileA() retval=0000003c ret=00401e8d ... 0009:Call KERNEL32.WriteFile(0000003c,00432248,00001000,0032f8cc,00000000) ret=00401f4d 0009:Ret KERNEL32.WriteFile() retval=00000001 ret=00401f4d ... 0009:Call KERNEL32.CreateProcessA(00000000,00419380 ""C:\users\focht\Temp\mrt1908.tmp\stdrt.exe" /SF "C:\Program Files\The Spirit Engine 2\The Spirit Engine 2.exe" /SO94208",00000000,00000000,00000001,00000020,00000000,00000000,0032fdc4,0032fd98) ret=004016b4 ... --- snip ---
--- snip "The Spirit Engine 2.exe" --- Offset 0 1 2 3 4 5 6 7 8 9 A B C D E F Ascii
00017000 77 77 77 77 49 87 47 12 20 00 00 00 7B 32 1B 00 wwwwI‡G....{2. 00017010 A2 C3 A7 8D 00 00 00 00 00 00 00 00 2A 01 00 00 ¢Ã§........*.. 00017020 09 00 73 74 64 72 74 2E 65 78 65 00 00 00 00 68 ..stdrt.exe....h 00017030 A1 02 00 78 DA EC BD 7F 7C 53 D5 F9 38 7E 93 DC ¡.xÚì½|SÕù8~“Ü --- snip "The Spirit Engine 2.exe" ---
--- quote --- What is a "tainted" WINEPREFIX ? --- quote ---
An existing WINEPREFIX with already one or more software installed.
Console output won't do much, please provide a full relay log when you start the game:
--- snip --- $ WINEDEBUG=+tid,+seh,+relay wine ./The\ Spirit\ Engine\ 2.exe >>log.txt 2>&1 --- snip ---
Make sure no wine processes are previously running from that prefix (wineserver -k).
Attach the resulting log file. Compress it if it gets too large to fit ("lzma log.txt" or "bzip2 og.txt").
Regards