http://bugs.winehq.org/show_bug.cgi?id=57946
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #79127|0 |1 is obsolete| |
--- Comment #2 from Henri Verbeet hverbeet@gmail.com --- Created attachment 79132 --> http://bugs.winehq.org/attachment.cgi?id=79132 patch
I tried to reproduce this locally, but perhaps unsurprisingly, I was unable to do so on Mesa/radv.
As far as I'm able to tell, this is a Direct3D 11 application though, so the patch from the previous comment wouldn't make any difference. I do see the application creating a sampler with a zero max_anisotropy value; the attached patch should avoid that issue for wined3d.