https://bugs.winehq.org/show_bug.cgi?id=47642
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Fixed by SHA1| |7be64a8d3eec3c52dc58a20a178 | |d33dd25de56d0 Resolution|--- |FIXED
--- Comment #35 from Gijs Vermeulen gijsvrm@gmail.com --- This was changed in https://source.winehq.org/git/wine.git/commit/7be64a8d3eec3c52dc58a20a178d33dd25de56d0
With builtin amstream, when the loading bar finishes, a black screen is shown. This means the intros have started and can now be skipped by clicking twice. For the videos to work we need an IDirectDrawStreamSample::Update() implementation.
With native amstream the game hangs when the loading bar finishes, but this isn't really something we should care about. (Bugs with native components)
So I'm going to mark this FIXED since the game should be playable (without videos) now.