http://bugs.winehq.org/show_bug.cgi?id=22498
--- Comment #15 from Deomid Ryabkov myself@rojer.pp.ru 2010-04-30 02:57:20 ---
if the game use dsound , using the new waveout.c cannot fix your problem
well, believe it or not, it does. the bug is rather obvious in the game, i have no problem determining whether it is present or not.
there are 3 ways of fixing it:
1) switching to OSS audio in winecfg. 2) using old waveout with dwPlayedTotal fix. 3) using new waveout by Maarten.