http://bugs.winehq.org/show_bug.cgi?id=28221
Summary: Severe sound stutter in games using OpenAL Product: Wine Version: 1.3.19 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winealsa.drv AssignedTo: wine-bugs@winehq.org ReportedBy: knaprigt@gmail.com
At least some games using OpenAL (and probably also FMOD) have some severe sound problems with Wine versions newer than 1.3.18. Wile cutscenes seem unaffected the in game sound effects stutter a lot. I've tested this with both Mafia 2 and Bioshock 2 but I wouldn't be surprised if more games using OpenAL are affected. Sadly I have no way of testing if this is an ALSA-only problem or if the same goes for OSS.
After doing a regression test this seems to be a result of the following commit:
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86e90c92af8134e1e2cd6d79aaa55e62ffe146b2 is the first bad commit commit 86e90c92af8134e1e2cd6d79aaa55e62ffe146b2 Author: Andrew Eikum aeikum@codeweavers.com Date: Fri Apr 22 15:25:21 2011 -0500
winealsa.drv: Add mmdevapi driver.
Maarten Lankhorst also contributed to this driver.
:040000 040000 f318cafc55247f36cafeefcc13e1ad01bde7da9b a2d6a962230f2f0ef6476b510b9f8adee5416c21 M dlls
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Prior to this commit the sound is fine.