http://bugs.winehq.org/show_bug.cgi?id=31544
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #4 from Austin English austinenglish@gmail.com 2012-11-23 15:15:54 CST --- (In reply to comment #3)
After some digging, it seems that this is caused by SetNamedPipeHandlerState being a stub returning FALSE. When changing it to return TRUE, the game launches fine (there are some other problems that prevent playing the game normally, though).
So it seems that this is a duplicate of bug 17273.
Dupe
*** This bug has been marked as a duplicate of bug 17273 ***