http://bugs.winehq.org/show_bug.cgi?id=18245
sevencoloredbox@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sevencoloredbox@gmail.com
--- Comment #1 from sevencoloredbox@gmail.com 2009-09-01 20:01:28 --- I was able to get it to run from command line and got this output from start till loading a model:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f80c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x21ff88,0x1501058): stub fixme:d3d:state_patchsegments (WINED3DRS_PATCHSEGMENTS,0.000000) not yet implemented err:d3d:state_undefined Undefined state. ... fixme:d3d:state_vertexblend_w Vertex blending enabled, but not supported by hardware err:d3d:state_undefined Undefined state. ...
Where the ...s represent many repeats of the previous line. Hope it gives some hint as to why it's not working.