http://bugs.winehq.org/show_bug.cgi?id=33507
--- Comment #3 from Bjoern Bidar theodorstormgrade@googlemail.com 2013-05-03 02:00:22 CDT --- It seems that a function in lotro that uses gnutls indirect, triggers a memory corruption, that crashes lotro. I think it isn't a issue of gnutls cause the game crashes sooner or later, cause mmap reports about not enough memory even when there's memory available.