https://bugs.winehq.org/show_bug.cgi?id=38540
Bug ID: 38540 Summary: Absent text in Ori And The Blind Forest Product: Wine Version: 1.7.41 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: isakov-sl@bk.ru
Created attachment 51408 --> https://bugs.winehq.org/attachment.cgi?id=51408 First screen in the game
The game doesn't show text. Pink squares instead. It looks like not a font problem. I think the text generated other way. Some messages in log if they related --- fixme:dxgi:dxgi_output_GetDesc iface 0x12a510, desc 0x33f6c4 semi-stub! fixme:d3d:debug_d3dformat Unrecognized 0xffffffff WINED3DFORMAT!
fixme:win:RegisterTouchWindow (0x10044 00000000): stub err:d3d:swapchain_blit >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from Swapchain present blit(EXT_framebuffer_blit) @ ../wined3d/swapchain.c / 347 fixme:ver:GetCurrentPackageId (0x33daac 0x0): stub fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot fixme:toolhelp:Heap32ListFirst : stub err:d3d_shader:shader_glsl_load_samplers Trying to load sampler vs_sampler3 on unsupported unit 4294967295. err:d3d_shader:shader_glsl_load_samplers Trying to load sampler vs_sampler3 on unsupported unit 4294967295.