https://bugs.winehq.org/show_bug.cgi?id=43296
Bug ID: 43296 Summary: Ultra VNC back buffer errors Product: Wine-staging Version: 2.11 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ToddAndMargo@zoho.com CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
Dear Wine Staging,
Would you fix this for me?
wine-patched-staging-2.11.tar.gz, 32 bit UltraVNC-1.2.15_X86_Setup.exe
http://www.uvnc.com/downloads/ultravnc.html WARNING: Lots of JUNKWARE !!
$ env WINEPREFIX="/home/todd/.wine" /usr/local/bin/wine C:\windows\command\start.exe /Unix /home/tony/.wine/dosdevices/c:/users/Public/Start\ Menu/Programs/UltraVNC/UltraVNC\ Viewer.lnk
fixme:exec:SHELL_execute flags ignored: 0x00000100 fixme:exec:SHELL_execute flags ignored: 0x00004100 fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0) [tony@rn4 Desktop]$ fixme:d3d:wined3d_dxtn_init Wine cannot find the txc_dxtn library, DXTn software support unavailable. libGL error: unable to load driver: nouveau_dri.so libGL error: driver pointer missing libGL error: failed to load driver: nouveau libGL error: unable to load driver: swrast_dri.so libGL error: failed to load driver: swrast err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "Gallium 0.4 on NVC4", version "1.4 (3.0 Mesa 11.2.2)"). fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM needs different render target formats for different resource types. fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:ver:GetCurrentPackageId (0xacea28 (nil)): stub fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM needs different render target formats for different resource types. fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. err:dialog:EndDialog got invalid window handle (0x70374); buggy app !?