https://bugs.winehq.org/show_bug.cgi?id=41625
--- Comment #13 from sg7jimr@gmail.com --- It looks like this is a duplicate of bug 33979. The product supplies the D3DCompiler_42.dll but not the D3DCompiler_47.dll (in a "Live" folder in the installation tree). Copying the supplied D3DCompiler_42.dll to D3DCompiler_47.dll seems to fix the problem. Not sure how to do a git bisect since it stops crashing in all releases after some key files are processed in a working version.