http://bugs.winehq.org/show_bug.cgi?id=28617
Bug #: 28617 Summary: FlatOut 2 v1.2 crashes on launch (audio related) Product: Wine Version: 1.3.29 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: winealsa.drv AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: aeikum@codeweavers.com Classification: Unclassified Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
Created attachment 36768 --> http://bugs.winehq.org/attachment.cgi?id=36768 plain terminal output
FlatOut2 v1.2 crashes right after starting, when DirectSound is selected as sound output in the game configurator (that's the default setting). Strictly speaking, this is not a regression: the game always crashed in former Wine versions as well, when Alsa was set to emulation. Now, that Directsound hardware acceleration has been removed from Wine, the crash is reproducible 'out-of-the-box'.
Workaround: need to select 'Windows Multimedia Waveout' option in the launcher (instead of the default DirectSound).
I can't reproduce the problem in the demo, which is an older version of the game (1.1). The demo starts fine in current git (wine-1.3.29-245-g895b48e) even if DirectSound is selected in the launcher.
The result of the regression test: 8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit commit 8258a5188cc36563809ac7495e49bc43ae4326e4 Author: Andrew Eikum aeikum@codeweavers.com Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
wine-1.3.29-245-g895b48e Fedora 15 x86 Alsa 1.0.24 Pulseaudio is not running