http://bugs.winehq.org/show_bug.cgi?id=25164
Summary: Sound dies on video in binkplay 1.0 when mouse is moved outside window Product: Wine Version: 1.3.6 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: leighmanthegreat@hotmail.com
I have a .bik file (in this case extracted from FF8 CD) using binkplay.exe 1.0 I run wine start binkplay.exe Clip.bik This starts a video playing By default, when the cursor is moved outside the window, the video pauses and the sound is muted. Then when the cursor is moved back inside the window, the video resumes but the _sound does not_. Using the binkplay.exe /J option means that the video does not pause when the mouse is moved outside the window and in this case sound is not lost. Terminal gives: fixme:exec:SHELL_execute flags ignored: 0x00000100 fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15a518,0x15b418): stub err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from Framebuffer format check @ utils.c / 1072 fixme:win:EnumDisplayDevicesW ((null),0,0x33ebf0,0x00000000), stub! err:mmtime:TIME_MMTimeStop Timer still active?!
Please tell me what trace to provide.