https://bugs.winehq.org/show_bug.cgi?id=42985
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|UNCONFIRMED |NEW
--- Comment #4 from Austin English austinenglish@gmail.com --- (In reply to Fincer from comment #3)
The game launches with commit 133835 ([PATCH] user32: add GetPhysicalCursorPos/SetPhysicalCursorPos stubs (try 2))
but get's stuck immediately. The main window is invisible and stays like that until it's killed. Terminal output is printing one single message (truly, nothing else):
... fixme:win:GetPhysicalCursorPos (0x6f2e2c0) semi-stub: forwarding to GetCursorPos fixme:win:GetPhysicalCursorPos (0x6f2e2c0) semi-stub: forwarding to GetCursorPos fixme:win:GetPhysicalCursorPos (0x6f2e2c0) semi-stub: forwarding to GetCursorPos ...
Size of the output log file was several gigabytes until I decided to kill ROTTR.exe process after several minutes of waiting.
Commit link:
https://source.winehq.org/patches/data/133835
Wine Staging Git 2.8, compiled from source.
A cut/paste error causes and infinite loop. Try https://source.winehq.org/patches/data/133879 instead