http://bugs.winehq.org/show_bug.cgi?id=24561
GreatEmerald pastas4@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pastas4@gmail.com
--- Comment #3 from GreatEmerald pastas4@gmail.com 2011-06-27 16:00:28 CDT --- I'm experiencing something similar as well. The game launches fine, shows the starting videos, the "press any key" part, the menu, but after I create a profile and start the game, it locks up with the view of Earth - first rendered frame.
The console outputs this (640 times, of course):
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #640: fixme:d3d_shader:print_glsl_info_log Vertex shader(s) linked, fragment shader(s) linked.
I can also hear the music, but it seems that nothing happens, because I don't hear the voices and such. Furthermore, it seems that if the virtual desktop is enabled, it locks up as well (if I put the mouse in the window, it disappears, and the game does not react). Using Ctrl+C in the console kills it successfully, though.
Setting Depth Of Field off doesn't help.
Using fglrx, Catalyst 11.5, Wine 1.3.20, openSUSE 11.4.