https://bugs.winehq.org/show_bug.cgi?id=42226
Bug ID: 42226 Summary: No ingame sfx audio when CD Audio playing with builtin dsound in Ignition Product: Wine Version: 1.9.23 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound Assignee: wine-bugs@winehq.org Reporter: mads@ab3.no Distribution: ---
Wine 1.9.23 (Staging)
If I play the original Ignition[1] (Ign_3dfx.exe with nGlide 1.05) with native *dsound driver (winetricks dsound), both CD Audio and ingame sfx works, but there's about a half-second latency to every ingame sfx.
When I use the built-in dsound, I have to choose between listening to music, or listen to ingame sfx (if I enable CD Audio, there's no ingame sfx). But there's no latency to the ingame sfx when it's enabled.
What kind of logs are interesting here?
[1] https://en.wikipedia.org/wiki/Ignition_(video_game)