http://bugs.winehq.org/show_bug.cgi?id=27540
Summary: Typing of the Dead demo: Crashes upon launch when directsound is set to emulation Product: Wine Version: 1.2.3 Platform: x86-64 URL: http://www.fileplanet.com/54947/50000/fileinfo/The-Typ ing-of-the-Dead-Demo OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: asb@asbradbury.org
Created an attachment (id=35205) --> (http://bugs.winehq.org/attachment.cgi?id=35205) output including backtrace from 1.3.22
This bug affects both the Typing of the Dead demo and the full game. It works correctly when direct sound hardware acceleration is set to "Hardware" in winecfg, but crashes when it is set to "Emulation". I am using ALSA on Ubuntu 11.04 x86_64 (no pulseaudio).
I have attached a log including the backtrace, generated with a self-built 1.3.22. I have reproduced the crash in the same location with 1.2.3, 1.3.7, 1.3.22 and 1.3.22-203-gac90c1b.
To reproduce, download the Typing of the Dead demo and install to a fresh WINEPREFIX. Due to bug #24832 the installation finished dialog won't be shown, but the game still installs correctly. Set directsound hardware acceleration to emulated, launch Tod_e_demo.exe and you should get a crash.
$ sha1sum tod-demo.zip 96fe3edb2431210932af840e29c59bce6b7fc80f tod-demo.zip