https://bugs.winehq.org/show_bug.cgi?id=34266
--- Comment #46 from William Pierce wgpierce01@gmail.com --- Since it's specifically asked for here:
- Are there any games which are fixed by setting multiply_special to 2 but not to 1?
From duplicate bug https://bugs.winehq.org/show_bug.cgi?id=49133, setting
multiply_special to 2 makes Bayonetta render fine, but setting it to 1 has no effect. Performance is fine after shader cache is built up.