http://bugs.winehq.org/show_bug.cgi?id=24432
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |e245cb52c6f4e2dd60a8e4989a2 | |ba79e39039067 Status|NEW |RESOLVED CC| |focht@gmx.net Component|msvcp |msvcrt Resolution| |FIXED Summary|League of Legends |League of Legends |standalone client crashes |standalone client crashes |when starting tutorial |on unimplemented function |game, with unimplemented |msvcr80.dll._localtime64_s |functions from msvcp80.dll |
--- Comment #7 from Anastasius Focht focht@gmx.net 2011-10-30 09:37:38 CDT --- Hello,
this bug has been recycled several times -> should be avoided. Marking this one fixed with msvcr80.dll._localtime64_s implementation (per comment #1)
The initial missing msvcp80.dll.?clear@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEXXZ was covered by bug 26793
If you still find problems due to insufficient MSVC runtime API, open new bug reports. Make sure you don't create dupes.
Regards