http://bugs.winehq.org/show_bug.cgi?id=12929
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |schuster.bernhard@googlemail | |.com
--- Comment #70 from Matteo Modesti mattemod@gmail.com 2008-06-26 22:19:18 --- Doesn't work for me... i applied the patch (after de-commenting the 2 lines in dlls/wined3d/directx.c), but i couldn't even start Morrowind as without the patch.
$ ./wine --version wine-1.0-329-gdd01d39
I'll try with latest git and let you know, maybe attaching shell output.
--- Comment #71 from Roderick Colenbrander thunderbird2k@gmx.net 2008-06-27 06:59:29 --- *** Bug 13335 has been marked as a duplicate of this bug. ***
--- Comment #72 from Matteo Modesti mattemod@gmail.com 2008-06-27 13:14:49 --- Doesn't work for me, even with wine-1.1.0. I also tried to revert the git AND comment out GL_ATI_separate_stencil and GL_ATI_envmap_bumpmap, but nothing changed.
Forrest, could you please tell us all your infos? For example your fglrx version (mine is Catalyst 8.5), your video card, your HCU/Software/Wine/Direct3D values, if you use a virtual desktop and/or managed windows, which native dlls you're using, which kernel, which distro (and if 32 or 64 bits), which audio driver, etc. etc.
--- Comment #73 from Luke Bratch l_bratch@yahoo.co.uk 2008-06-27 18:05:51 --- celticht32, please don't reply to wine-bugs, post in Bugzilla. Email read:
"I don't think its in directx.c I was tracing EQ2 and thought it was in directx as well but there might be a issue with the way the device is being initialised... leave the patch off and do a trace with +d3d_caps
and right before the issue see if you get the following like I did : trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED] - Usage=0x000008 requested for CheckFormat=WINED3DFMT_P8 and RType=3 but only 00000000 is available"