http://bugs.winehq.org/show_bug.cgi?id=23489
--- Comment #7 from GyB gyebro69@gmail.com 2010-10-03 09:33:05 CDT --- Created an attachment (id=31090) --> (http://bugs.winehq.org/attachment.cgi?id=31090) all comctl32 debug channels, built-in libraries
(In reply to comment #6)
- get crash backtrace running clean .wine with 1.3.4 version;
- if it still crashes with 1.3.4 install only comctl32 as native and try to
reproduce; 3) if native comctl32 really helps (after several tries), try to figure out what part of comctl32 is used. You may need to use all available control channels like (+listview,+tab,+updown etc.) Before that you may want to check +commctrl to see if module is really loaded.
1) the game simply quits (no crash dialogue, no backtraces) 2) still crashes in 1.3.4 using the built-in dlls *very frequently*: I registered 1 successful case out of cca. 20 attempts when it didn't crash. Afterwards I continued playing the game and the next time I visited the tavern resulted a crash again. 3) after 'winetricks comctl32' the game never crashed, after repeated attempts. I passed every possible debug channels to Wine I found in the ../dlls/comctl32 directory of the source. Only the following ones were used: commctrl, treeview, dpa, imagelist.